Unreal

Unofficial SurrealDB client for Elixir. Supports both WebSocket and HTTP connection.

⚠️ Unreal is well tested, but still may contain some bugs. Please report an issue if you got one. ⚠️

Installation

Add unreal to your list of dependencies in mix.exs:

def deps do
  [
    {:unreal, "~> 0.2.2"}
  ]
end

Usage

Simple WebSocket Connection

config = %Unreal.Core.Config{
  host: "ws://127.0.0.1:8000",
  username: "root",
  password: "root",
  database: "test",
  namespace: "test"
}

{:ok, pid} = Unreal.start_link(protocol: :websocket, config: config, name: :database)

Unreal.insert(pid, "users", "bob", %{age: 18, active: true})
Unreal.get(:database, "users")

With Supervisor

children = [
  {Unreal,
    protocol: :websocket,
    config: %Unreal.Core.Config{
      host: "ws://127.0.0.1:8000",
      username: "root",
      password: "root",
      namespace: "test",
      database: "test"
    },
    name: :database}
]

opts = [strategy: :one_for_one, name: Example.Supervisor]

Supervisor.start_link(children, opts)
Unreal.insert(:database, "users", "bob", %{age: 18, active: true})

With Tables

This macro allows you to use a table directly. Adds insert, update, get, change, modify and delete functions.

defmodule Users do
  # name: the name of the connection
  # table: table to use
  use Unreal.Table, name: :database, table: "users"
end

Users.get("bob")

Queries

NOTE: Sending a variable to query is not supported in HTTP connection.

Unreal.query(:database, "SELECT * FROM users")
Unreal.query(:database, "SELECT * FROM users WHERE age > $age", %{
  age: 30
})

Query Builders

This feature is inspired from Cirql and currently supports 5 operations.

alias Unreal.Writer

{query, params} =
  Writer.Select.init()
  |> Writer.Select.from("users")
  |> Writer.Select.get([:id, :username, :age])
  |> Writer.Select.where(age: {:ge, 18}, verified: true)
  |> Writer.Select.build()

{:ok, result} = Unreal.query(:database, query, params)

Operators

There are some operators you can pass when you use query builders with set or where operations:

# ...
|> Writer.Select.where(age: {:gt, 13}, verified: true)
# ...

As you can see, if we pass the value directly (like verified: true) it will generate it as equals operation.

And if you want to pass a custom operator, you can change first value of the tuple to anything you want.

# ...
|> Writer.Select.where(thing: {"==", 26}) # Strict Equality
# ...

Ways to Use Order of Preference

Documentation

Documentation is avaible at HexDocs.

Contributing

License

Unreal is licensed under the MIT License.