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Workflow automation runtime for Elixir apps.

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Squid Mesh is an embedded durable workflow runtime for Elixir applications. It is for teams that want business workflows to live inside an existing Phoenix or OTP app, share that app's repo and deployment model, and still have durable run history, retries, approvals, replay, cancellation, and operator inspection.

It sits between a job backend and a standalone workflow service: more structured and inspectable than a job queue, but still embedded in the host app instead of running as a separate platform. It is not a generic replacement for Runic, Reactor, Sage, or FlowStone; those projects solve adjacent problems at different abstraction layers.

What It Does

When To Use It

Use Squid Mesh when a Phoenix or OTP app needs a durable workflow run as the main abstraction, not just a background job. It fits flows where:

For the full runtime direction and comparison with adjacent projects, see the Positioning guide.

[!WARNING] Squid Mesh is still in early development. The runtime is suitable for evaluation, local development, and integration work, but it is not yet documented as production-ready. See Production Readiness for the current checklist and remaining bar.

Runtime Shape

Quick Start

Requirements:

1. Install from Hex.pm

defp deps do
  [
    {:squid_mesh, "~> 0.1.0-alpha.7"}
  ]
end

For the common authoring path, define custom steps with use SquidMesh.Step. Raw Jido.Action modules remain supported as an explicit interop path; if the host app defines raw Jido actions directly, add :jido explicitly as well:

defp deps do
  [
    {:jido, "~> 2.0"},
    {:squid_mesh, "~> 0.1.0-alpha.7"}
  ]
end

2. Configure Squid Mesh And An Executor

config :squid_mesh,
  repo: MiddleEarth.Repo,
  executor: MiddleEarth.SquidMeshExecutor

config :middle_earth, MiddleEarth.SquidMeshExecutor,
  queue: :squid_mesh

The executor should enqueue SquidMesh.Executor.Payload values and deliver them back to SquidMesh.Runtime.Runner.perform/1. See Host App Integration for a minimal executor shape.

3. Install migrations

mix deps.get
mix squid_mesh.install
mix ecto.migrate

mix squid_mesh.install creates one current-schema Squid Mesh migration in the host app's priv/repo/migrations. The host app still owns migrations for its chosen job system.

4. Import formatter rules

To keep workflow modules formatted as DSL-style calls, import Squid Mesh's formatter configuration from the host app:

# .formatter.exs
[
  import_deps: [:squid_mesh],
  inputs: ["{mix,.formatter}.exs", "{config,lib,test}/**/*.{ex,exs}"]
]

Example: The Ring Errand

Before the longer example, here is the workflow API in small pieces.

Manual triggers declare an entrypoint and a payload contract. Payload fields are validated before Squid Mesh persists the run, and defaults are resolved at run creation time:

defmodule MiddleEarth.Workflows.RingErrand do
  use SquidMesh.Workflow

  workflow do
    trigger :leave_shire do
      manual()

      payload do
        field :bearer, :string, default: "Frodo"
        field :ring_id, :string
        field :snack_count, :integer, default: 11
        field :panic_level, :float, required: false
        field :eagle_backup?, :boolean, default: false
        field :fellowship, :list, default: ["Sam"]
        field :map_marks, :map, default: %{}
        field :mood, :atom, default: :peckish
        field :started_on, :string, default: {:today, :iso8601}
      end
    end

    step :pack_lembas, Hobbiton.Steps.PackLembas,
      input: [:snack_count],
      output: :provisions,
      transaction: :repo

    step :announce_departure, :log,
      message: "Leaving the Shire with suspicious jewelry",
      level: :info

    step :wait_for_gandalf, :wait, duration: 5_000
    step :hide_at_prancing_pony, :pause

    approval_step :council_vote, output: :council

    step :cross_moria, Fellowship.Steps.CrossMoria,
      input: [:bearer, :provisions, :council],
      output: :moria,
      retry: [
        max_attempts: 3,
        backoff: [type: :exponential, min: 1_000, max: 10_000]
      ]

    step :reserve_eagle, Eagles.Steps.ReserveRide,
      compensate: Eagles.Steps.CancelRide

    step :insult_sauron, Gondor.Steps.InsultSauron,
      compensatable: false

    step :toss_ring, Mordor.Steps.TossRing,
      irreversible: true

    step :walk_home_awkwardly, Hobbiton.Steps.WalkHomeAwkwardly

    transition :pack_lembas, on: :ok, to: :announce_departure
    transition :announce_departure, on: :ok, to: :wait_for_gandalf
    transition :wait_for_gandalf, on: :ok, to: :hide_at_prancing_pony
    transition :hide_at_prancing_pony, on: :ok, to: :council_vote
    transition :council_vote, on: :ok, to: :cross_moria
    transition :council_vote, on: :error, to: :walk_home_awkwardly
    transition :cross_moria, on: :ok, to: :reserve_eagle
    transition :cross_moria, on: :error, to: :walk_home_awkwardly, recovery: :undo
    transition :reserve_eagle, on: :ok, to: :insult_sauron
    transition :insult_sauron, on: :ok, to: :toss_ring
    transition :toss_ring, on: :ok, to: :complete
    transition :walk_home_awkwardly, on: :ok, to: :complete
  end
end

Cron triggers use the same workflow shape, but the host app owns recurring scheduling and activation:

defmodule Gondor.Workflows.BeaconWatch do
  use SquidMesh.Workflow

  workflow do
    trigger :nightly_beacon_check do
      cron "0 21 * * *", timezone: "Etc/UTC"

      payload do
        field :steward_mood, :string, default: "dramatic"
        field :orc_count, :integer, default: 9001
      end
    end

    step :inspect_hilltops, Gondor.Steps.InspectHilltops,
      retry: [max_attempts: 5]

    step :light_first_beacon, Gondor.Steps.LightBeacon,
      compensate: Gondor.Steps.ExtinguishBeacon

    step :log_call_for_aid, :log,
      message: "Gondor calls for aid",
      level: :info

    transition :inspect_hilltops, on: :ok, to: :light_first_beacon
    transition :light_first_beacon, on: :ok, to: :log_call_for_aid
    transition :log_call_for_aid, on: :ok, to: :complete
  end
end

Dependency-based workflows use after: [...] instead of transitions. A step is runnable only after all of its declared dependencies complete:

defmodule Mordor.Workflows.FinalDistraction do
  use SquidMesh.Workflow

  workflow do
    trigger :start_distraction do
      manual()

      payload do
        field :speech, :string, default: "For Frodo."
      end
    end

    step :march_to_gate, Gondor.Steps.MarchToGate
    step :look_very_brave, Gondor.Steps.LookBrave
    step :sneak_up_volcano, Hobbiton.Steps.SneakUpVolcano

    step :declare_victory, Gondor.Steps.DeclareVictory,
      after: [:march_to_gate, :look_very_brave, :sneak_up_volcano],
      irreversible: true
  end
end

Step modules implement domain work. Squid Mesh records durable state, asks the configured executor to schedule work, applies step retry policy, routes failures after retry exhaustion, and exposes run inspection.

For approval or manual-review gates, use approval_step/2 in transition-based workflows and resume the paused run through SquidMesh.approve_run/3 or SquidMesh.reject_run/3. Approval steps persist their resolved :ok and :error targets plus output-mapping metadata, so already-paused review runs keep the same decision semantics across restarts and deploys. Generic SquidMesh.unblock_run/2 remains available for lower-level :pause steps when you need manual intervention without an explicit approve/reject contract.

When a step needs a narrower contract than the whole payload plus accumulated context, use input: [...] to select keys and output: :key to namespace the returned map for downstream steps.

When a custom step needs several local repo writes to commit or roll back together, declare transaction: :repo. This wraps only that action callback in the configured Ecto repo transaction; workflow durability, successor dispatch, external side effects, and saga compensation remain explicit Squid Mesh boundaries.

For external side effects that cannot be honestly undone, mark the step with irreversible: true or compensatable: false. Squid Mesh exposes that recovery policy in inspection and blocks replay by default after such a step completes; council members can still replay with allow_irreversible: true after reviewing the side effect.

In the Ring Errand example, the :error transition on :cross_moria is a same-step fallback after retries are exhausted. The compensation callback is different: it is used only if :reserve_eagle completes, stores reversible reservation output, and a later step causes the run to fail.

For other reversible saga steps, declare compensation callbacks the same way:

step :borrow_elven_rope, Lothlorien.Steps.BorrowRope,
  compensate: Lothlorien.Steps.ReturnRope

step :reserve_eagle, Eagles.Steps.ReserveRide,
  compensate: Eagles.Steps.CancelRide

step :cross_moria, Fellowship.Steps.CrossMoria,
  retry: [max_attempts: 2]

transition :borrow_elven_rope, on: :ok, to: :reserve_eagle
transition :reserve_eagle, on: :ok, to: :cross_moria
transition :cross_moria, on: :ok, to: :complete

When a downstream step fails after retries and the workflow has no forward :error path, Squid Mesh runs completed compensation callbacks in reverse completion order. In the example above, a failed :cross_moria step cancels the eagle reservation before returning the rope, and each result is persisted under the original step's recovery.compensation history.

Start the workflow through the public API and inspect the result with history:

{:ok, run} =
  SquidMesh.start_run(MiddleEarth.Workflows.RingErrand, :leave_shire, %{
    ring_id: "one-ring"
  })

SquidMesh.inspect_run(run.id, include_history: true)

With history enabled, the inspected run includes chronological step_runs, declared steps state, and durable audit_events for pause, resume, approval, and rejection actions.

For workflows paused at a generic :pause step, resume with unblock_run/2. For approval steps, resume through the explicit decision APIs:

{:ok, paused_run} = SquidMesh.inspect_run(run.id, include_history: true)

{:ok, resumed_run} =
  SquidMesh.unblock_run(paused_run.id, %{
    actor: "strider",
    reason: "pipeweed restocked"
  })

# Once the run pauses at an approval step, choose one path:
{:ok, approved_run} =
  SquidMesh.approve_run(resumed_run.id, %{
    actor: "elrond",
    note: "approved by council"
  })

# Or reject it instead:
{:ok, rejected_run} =
  SquidMesh.reject_run(resumed_run.id, %{
    actor: "elrond",
    note: "too much singing"
  })

Runs can also be listed, cancelled, or replayed. Replay requires an explicit override after irreversible or non-compensatable steps:

{:ok, running_runs} = SquidMesh.list_runs(status: :running)
{:ok, cancelling_run} = SquidMesh.cancel_run(run.id)

{:ok, replayed_run} = SquidMesh.replay_run(run.id)
{:ok, reviewed_replay} = SquidMesh.replay_run(run.id, allow_irreversible: true)

Use SquidMesh.explain_run/2 when a host app needs council-facing diagnostics:

{:ok, explanation} = SquidMesh.explain_run(run.id)

explanation.reason
#=> :waiting_for_retry

inspect_run/2 returns the persisted runtime facts. explain_run/2 summarizes the current reason, valid next actions, and evidence in a structured shape that dashboards and CLIs can render themselves.

Documentation

Use the docs index for setup, workflow authoring, operations, and architecture:

Contributing