slap_yjs
slap_yjs stores Yjs documents in Durable Streams
(slap_streams), as snapshot logs
(slap_snapshot_log), and shares
presence between the nodes that serve each document.
Use slap_yjs when an Elixir application uses y_ex for collaborative
documents and needs a durable update history shared by document servers on
different nodes. Your application provides the client connection, forwards
sync and awareness messages, and handles authentication. The package does not
start a WebSocket or HTTP server. For a log of application-defined changes
rather than Yjs updates, use slap_snapshot_log.
Installation
Add slap_yjs to the dependencies in your application's mix.exs:
defp deps do
[
{:slap_yjs, "~> 0.1.0"}
]
end
Run mix deps.get. API documentation is on
HexDocs. This package requires OTP 26.2 or
later (see Requirements).
Example
In an application that depends on slap_yjs, add these children to its
supervision tree, in this order:
children = [
{Slap.Streams.Cluster, store: {:local, "/tmp/slap-yjs"}, shards: 8},
Slap.Yjs.Docs
]
For an application-owned Streams cluster, use the pattern in the
slap_streams README and pass cluster: MyApp.StreamsCluster when starting
Slap.Yjs.Docs and calling Slap.Yjs.Store. Run one Streams cluster per VM.
Define a document server module:
defmodule MyApp.DocServer do
use Slap.Yjs.DocServer
end
With the supervision tree running, join the document from IEx, which acts as the client process:
iex> {:ok, server} = Slap.Yjs.Docs.join(MyApp.DocServer, {"my-service", "doc-1"}); :ok
:ok
iex> is_reference(Process.monitor(server))
true
iex> :ok = Slap.Yjs.DocServer.sync(server, 5_000)
:ok
iex> {:ok, snapshots} = Slap.Yjs.Store.snapshots({"my-service", "doc-1"}); is_list(snapshots)
true
Pass each Yjs sync or awareness message received from the client to
MyApp.DocServer.process_message_v1(server, message, self()).
sync/2 waits for local updates to be stored and for the server to catch up
with other nodes.
Client behavior
- A client joins its node's document server, sends its sync and awareness
messages to it, and receives
{:slap_yjs_update, doc_id, update}and{:slap_yjs_awareness, doc_id, update}from any node. The server stops after 30 s without subscribers. If the client's monitor of the server reports:DOWN, the client joins again and resyncs. - Awareness (presence) is not stored. A client's awareness state is removed when the client exits, and a server's when the server or its node stops.
- An append that fails for a reason other than a transient error
stops the server with
{:slap_yjs_append_failed, reason}. Clients join again and resend their state.
How it works
-
Layout.
Slap.Yjs.Storekeeps a document in the referencey-durable-streamsserver's layout, with retained-history metadata in the snapshot index, so its HTTP clients can read the same documents later:/v1/stream/yjs/<service>/docs/<doc>/.updates lib0-framed updates/v1/stream/yjs/<service>/docs/<doc>/.index snapshot metadata or a deletion marker/v1/stream/yjs/<service>/docs/<doc>/.snapshots/<offset>_snapshot a snapshot published at <offset>Snapshot metadata contains
"snapshotOffset","createdAt", and"retained". A stream's placement key is its path up to the first segment that starts with., so a document's streams are on one shard. -
One server per node, following the stream. Each node with clients for a document runs a server for it (
Slap.Yjs.Docs); no server owns the document. A server loads the current snapshot and the updates after it. It appends its clients' updates to.updates, and follows.updatesthroughSlap.SnapshotLog.next/3, applying every update, including its own. Yjs updates commute, and applying one twice has no effect, so every server converges on the same state. When a shard moves, the servers stay where they are: appends and reads get:unavailablebriefly and are retried. -
Awareness. A document's servers form a
:pggroup, monitor it, and send each other their clients' awareness updates; a server that joins gets the others' current states. -
Batching. A server frames updates (
Slap.Yjs.Frame) into a buffer and appends the buffer after 10 ms, or sooner once it holds 256 KiB. One append runs at a time; updates buffered meanwhile go in the next one. A failed append is retried while the shard is unavailable. -
Pending updates. An update that depends on one the server has not seen yet waits in the document as pending. yrs does not retry a pending update when a later update fills the gap, so the server applies pending updates again after the stored updates it reads. What a client's pending update adds is then appended. Snapshots include updates that are still pending.
-
Compaction. A server publishes the document's state as a snapshot when the updates it has read since the last snapshot reach
max(1 MiB, half the snapshot's size), and when it stops. The snapshot is at the offset the server has read up to. Publishing it (Slap.SnapshotLog.snapshot/4) indexes it, deletes the snapshots that are no longer kept, and trims.updatesand.index. Each server runs one compaction at a time, in a task.The state can contain more than the updates before that offset: pending updates, and local updates not appended yet. The snapshot log allows this for entries that are safe to apply twice, as Yjs updates are. Servers on several nodes may compact at once, and any step can be interrupted;
Slap.SnapshotLogexplains why both are safe. -
History. A policy such as "hourly for a week, daily for 90 days" (
{every_ms, keep_ms}rules) keeps the latest snapshot of each period.Slap.Yjs.Store.snapshots/1lists them (Slap.SnapshotLog.snapshots/1). -
Shutdown. A normal stop appends what is buffered, waits for the appends, and compacts. Start
Slap.Yjs.DocsafterSlap.Streams.Cluster, so that the servers stop first.
Requirements
OTP 26.2 or later (mix.exs checks it): the document servers monitor
their :pg group, and before 26.2 a process that both monitors and joins
a group crashes the :pg scope when it exits.
Tests
mix test
Set SLAP_TEST_S3_ENDPOINT and SLAP_TEST_S3_BUCKET to include the RustFS
tests. The multi-node convergence test uses :peer and needs epmd;
SLAP_YJS_PROP_SEED replays its edit sequence.
License
Slap is released under the terms of the Apache License 2.0.
Copyright (c) 2026, Michael Russo.