Rover
Maps for Phoenix LiveView, powered by OpenLayers.
OpenLayers is a serious mapping engine. It is also ten concepts deep before you
can put three pins on a map: Map, View, Layer, Source, Feature,
Geometry, Style, Overlay, Interaction, Control.
Rover keeps the engine and removes the ceremony.
<.map id="clients" center={{45.75, 4.85}} zoom={12} markers={@clients} />
assign(socket,
clients: [
%{id: 1, lat: 45.76, lon: 4.83, label: "Atelier"},
%{id: 2, lat: 45.74, lon: 4.86, label: "Dépôt"}
]
)
That is the whole thing. Assign a list of maps, get a map. Assign a different list, and Rover updates only the markers that actually changed.
Why not just write a hook?
Because you already can, and the first version is genuinely short. Three pins on a tile layer is a dozen lines of JavaScript and an afternoon.
The afternoon after that is the one to think about. A phx-hook has no opinion
about what happens when the list changes, so you write the reconciliation — and
if you write the obvious version, clearing the layer and redrawing it, you also
get the flicker, the interrupted pan and the popup that closes itself. Then the
framing, because someone will open a map with one marker and another with two
hundred. Then updated(), or you discover that changing the element's id is
the only way to get new data in. Then the coordinate order, once, in the wrong
direction. Then the attribution, which is a licence condition rather than a
detail.
None of that is hard. All of it is work you have done before, and Rover has done it here, with tests that assert the reconciliation by object identity so it stays done.
The other half of the bet is the engine underneath. OpenLayers carries projections, huge vector layers, WMS/WMTS and the rest of the serious GIS surface — so the day your three pins turn into a cadastral overlay, the ceiling is somewhere else entirely.
Installation
def deps do
[{:rover, "~> 0.5"}]
end
Rover ships a prebuilt JavaScript bundle with OpenLayers already inside it, so a
stock mix phx.new application — no npm, no node_modules, no
package.json — works as-is.
In assets/js/app.js:
import { RoverHooks } from "../../deps/rover/priv/static/rover.js"
const liveSocket = new LiveSocket("/live", Socket, {
params: { _csrf_token: csrfToken },
hooks: { ...RoverHooks }
})
In assets/css/app.css:
@import "../../deps/rover/priv/static/rover.css";
And in the html_helpers block of your lib/my_app_web.ex:
import Rover.Components
Markers
A marker is anything with an id and a coordinate. Plain maps, structs, Ecto schemas:
%{id: 1, lat: 45.75, lon: 4.85, label: "Atelier"}
| Field | Meaning |
|---|---|
:id | Required. Stable identity used to diff the map. |
:lat / :lon | Required. Also accepted: :latitude/:longitude, :lng. |
:label | Text drawn next to the marker. Falls back to :name or :title. |
:color | Colour of the default pin, e.g. "#e11d48". |
:emoji | An emoji drawn in place of the pin, e.g. "🏠". |
:icon | URL of an image to use instead of the pin. |
:scale | Size multiplier. |
:tooltip | Shown on hover. Defaults to the label. |
:draggable | Lets the user move it — see on_marker_drag_end. |
:data | Any map; echoed back verbatim in events. |
If your schema names things differently, say so once:
<.map
id="stores"
markers={@stores}
marker_fields={[lat: :latitude, lon: :longitude, label: :trade_name]}
/>
Events
<.map id="clients" markers={@clients} on_marker_click="select_client" />
def handle_event("select_client", %{"id" => id}, socket) do
{:noreply, assign(socket, selected: id)}
end
| Attribute | Payload |
|---|---|
on_marker_click | %{"id" =>, "lat" =>, "lon" =>, "data" =>} |
on_cluster_click | %{"count" =>, "ids" => [id, …], "lat" =>, "lon" =>} |
on_shape_click | %{"id" =>, "lat" =>, "lon" =>, "data" =>} |
on_map_click | %{"lat" =>, "lon" =>} |
on_move_end | %{"center" => [lat, lon], "zoom" =>, "bbox" => %{"south" =>, "west" =>, "north" =>, "east" =>}} |
on_marker_drag_end | %{"id" =>, "lat" =>, "lon" =>} |
on_shape_edit_end | %{"id" =>, "geometry" =>, "properties" =>, "data" =>} |
Inside a Phoenix.LiveComponent, add target={@myself}.
Shapes
Outlines, routes and zones come in as GeoJSON:
<.map id="parcel" shapes={@parcels} tiles={:ign_ortho} />
assign(socket,
parcels: [
%{id: p.id, geometry: p.cadastral_outline, color: "#16a34a", fill_opacity: 0.2}
]
)
A bare geometry, a Feature or a FeatureCollection; atom or string keys; or an
undecoded JSON string, so ST_AsGeoJSON output goes straight in. Fields:
:color, :width, :fill_color, :fill_opacity, :label, :tooltip, :rev,
:data, :editable.
Shapes are the one place Rover is not latitude-first — GeoJSON is defined as
[longitude, latitude] and the standard wins, because geometry is never typed by
hand. See Rover.Shape for why.
A map with shapes and no markers frames the geometry, so a parcel page needs no
center.
Letting the user edit a shape's vertices
editable: true lets the user drag a shape's vertices directly on the map, the
geometry equivalent of :draggable on a marker:
%{id: p.id, geometry: p.cadastral_outline, editable: true}
def handle_event("on_shape_edit_end", %{"id" => id, "geometry" => geometry}, socket) do
# Persist or reject. Either way, see the :rev note below.
{:noreply, socket}
end
Only a shape backed by a single feature can be edited — a FeatureCollection of
several has no one geometry a drag could write back to a single :geometry
field, and stays read-only regardless of :editable.
on_shape_edit_end's "geometry" is always a bare geometry — if the
shape's own :geometry was a Feature, its "properties" travel in their own
key instead, nil for a shape that was already bare. Wrap them back up
yourself if you merge the result straight into :geometry:
def handle_event("on_shape_edit_end", %{"id" => id, "geometry" => geometry, "properties" => properties}, socket) do
geometry = if properties, do: %{"type" => "Feature", "properties" => properties, "geometry" => geometry}, else: geometry
# ...
end
Rejecting an edit needs an observable :rev. The client already moved the
vertex by the time on_shape_edit_end fires; reassigning :shapes with the
exact same geometry produces byte-identical JSON, which never reaches the
browser at all — nothing in the rendered output changed, so nothing is sent.
What snaps the shape back to the server's truth is bumping :rev (the default
:erlang.phash2(geometry) already does this whenever the geometry itself
changes; rejecting an edit means the geometry does not change, so :rev has
to be bumped some other way, deliberately).
Letting the user draw a new one
:editable reshapes a geometry that already exists. Drawing is the other half,
and it is a mode rather than an attribute — there is no shape yet to hang a
flag on, so the server arms the map for a gesture the way fly_to moves it:
def handle_event("draw_parcel", _params, socket) do
{:noreply, Rover.start_drawing(socket, "parcels", type: :polygon)}
end
<.map id="parcels" shapes={@parcels} on_draw_end="drew" />
def handle_event("drew", %{"type" => _type, "geometry" => geometry}, socket) do
parcel = %{id: System.unique_integer([:positive]), geometry: geometry, editable: true}
{:noreply,
socket
|> assign(parcels: socket.assigns.parcels ++ [parcel])
|> Rover.stop_drawing("parcels")}
end
on_draw_end is the one event with no "id": the shape does not exist until
you make one, so naming it is yours to do — the same way it would be for a row
you are about to insert.
Four things worth knowing:
- The mode stays armed until
Rover.stop_drawing/2. A user asked to trace four parcels traces four without going back to the toolbar. Drop thestop_drawingabove if that is what you want. - Escape abandons the sketch in progress and leaves the mode armed, the way it does in every drawing tool. The server is not told: it armed a mode, and the mode is still armed.
:typeis:polygon,:lineor:point. There is no:circle— OpenLayers can draw one, GeoJSON has no way to represent one, and a shape that cannot round-trip throughRover.Shapeis one the server could never store or send back.- New points snap to the shapes already on the map, so a parcel traced against its neighbour shares that border instead of leaving a sliver.
- While the mode is armed the map claims every click. Not just
on_map_click: markers, shapes and clusters stop answering too, popups included, because a click that places a vertex is not a click on the thing underneath it. Since the mode persists until you stop it, leaving it armed leaves the map's other click behaviour off with it.
A map rendered with interactive={false} refuses to arm, and locking one that
is already drawing cancels the mode outright rather than remembering it.
Geometry is diffed by revision, not by hashing
Markers hash their coordinate — two numbers. A route is thousands of points, so
shapes carry a :rev computed once per render on the server
(:erlang.phash2(geometry) by default). Pass your own if you have something
better:
%{id: p.id, geometry: p.geom, rev: p.updated_at}
Same id and same :rev means the client leaves that feature alone.
Clustering
Hundreds of markers are a wall of overlapping icons. Grouping them is one attribute:
<.map id="clients" markers={@clients} cluster={true} />
<.map id="clients" markers={@clients} cluster={[distance: 60, zoom_on_click: false]} />
A group of one is drawn as its own marker, so nothing looks clustered until it
actually is. Clicking a group zooms into it — without that a cluster is a dead end,
showing you that twelve things are there with no way to reach them — and sends
on_cluster_click with the member ids.
Reconciliation is untouched by any of this. ol/source/Clusterwraps the marker
source rather than replacing it, so the markers are still diffed by id exactly as
before; only what is drawn changes.
Two consequences worth knowing:
- A grouped marker has no popup. Its pin is drawn at the group's centre, so a popup would point at empty space. An open popup closes when its marker joins a group; it does not reopen by itself when you zoom back in.
:draggablemarkers cannot be dragged at all whileclusteris set, even standing alone — every marker is wrapped by a cluster feature once clustering is on, and dragging that would move the wrapper rather than the marker.
Heatmaps
Five hundred markers are a wall of overlapping icons. A heat field answers a different question — where is there a lot of this?
<.map id="deliveries" heatmap={@rows} heatmap_style={[radius: 12, blur: 20]} />
A point needs only a coordinate; :weight is relative, 0 to 1, and defaults to 1:
%{lat: 45.75, lon: 4.85}
%{lat: 45.75, lon: 4.85, weight: 0.4}
No :id here, unlike markers and shapes. A heatmap is an aggregate — no individual
point is visible in the result — so per-point identity would be ceremony that buys
nothing. It is diffed by revision instead, like shapes, which also means a
style-only change restyles the layer without rebuilding the field.
Popups
A slot, rendered once per marker and shown on click with no server round-trip:
<.map id="clients" markers={@clients}>
<:popup :let={marker}>
<h3>{marker.label}</h3>
<p>{marker.data && marker.data.address}</p>
<button data-rover-popup-close>Close</button>
</:popup>
</.map>
Shapes get their own slot, and open where the geometry was clicked rather than at its centroid — pointing at the middle of a long route would point at nothing the user did:
<:shape_popup :let={shape}>
<h3>{shape.label}</h3>
<p>{shape.data && shape.data.area} ha</p>
</:shape_popup>
Both work with or without on_marker_click / on_shape_click: the click is
claimed when either the server or a popup wants it, and by neither when the shape
is scenery — a filled outline with no handler and no popup must not swallow
on_map_click across its whole interior.
Closed by data-rover-popup-close, by clicking the map, or by Escape. Because the
markup comes from HEEx it is escaped by construction — no interpolating customer
names into popup HTML.
Deliberately not an ol/Overlay: an Overlay moves your node into the map
viewport, which lives inside phx-update="ignore", and LiveView would then be
patching markup it no longer owns. Rover leaves the nodes where HEEx put them and
positions them itself. The cost is one DOM node per marker — fine for dozens,
which is why clustering rather than popups is the answer to hundreds.
Keyboard and screen readers
A map is a canvas, and a canvas has no DOM: without help, everything on a Rover map is unreachable to anyone not holding a mouse. Three things close that, and they are on by default.
The map takes focus. It carries tabindex="0" and role="application", so
Tab reaches it and the arrow keys pan it, + and - zoom it. OpenLayers has
shipped KeyboardPan and KeyboardZoom all along; nothing could focus the map,
so nothing could reach them.
Every marker and shape gets a button. Rover renders one visually-hidden button per feature — the only DOM a keyboard or a screen reader can reach a painted marker through. Each shows itself when it takes focus, and pressing it does exactly what clicking the marker does: the same event to your LiveView, the same popup opened. The list is rendered only when something is listening, so a map that is pure scenery does not grow a tab stop per pin.
Popups are dialogs, and they manage focus. Each is role="dialog", named
after its marker. A popup opened from the keyboard takes focus and hands it back
to the button on close; a popup opened by a mouse click does neither, because a
pointer user's attention is already where they clicked.
Name your maps — the accessible name defaults to the word Map, which is enough
for one map on a page and not enough for two:
<.map id="clients" label="Client sites" markers={@clients} on_marker_click="select" />
A button is named by the marker's :label, falling back to its :tooltip, then
to Marker <id> — poor, but addressable, which no name at all is not.
Moving the view without owning it
center and zoom are attributes, which is right when the view is a property of
what you are rendering. It is the wrong tool for "the user clicked a row, take me
there": passing center costs you the automatic framing, so you trade the default
behaviour for one gesture and hold the view in assigns from then on.
For that, send a command instead:
def handle_event("select_client", %{"id" => id}, socket) do
client = Enum.find(socket.assigns.clients, &(&1.id == id))
{:noreply, Rover.fly_to(socket, "clients", {client.lat, client.lon}, zoom: 15)}
end
Nothing is assigned, no attribute changes, and the map keeps its declarative
framing for everything else. Rover.fit_to/4 is the "show me these" counterpart
and takes markers, shapes, coordinates or a {south, west, north, east} box:
{:noreply, Rover.fit_to(socket, "fleet", vehicles_on_shift, max_zoom: 15)}
Both name the map's DOM id, because a LiveView can hold several maps and an event reaches all of them.
Coordinates are always {lat, lon}
The order you say out loud. OpenLayers works in
[x, y] — that is, [lon, lat] projected to Web Mercator — and Rover does that
flip once, in JavaScript, where you never see it.
Rover.Geo is strict about it on purpose: a latitude of 145.75 raises rather
than quietly drawing your marker in the middle of the Pacific.
Basemaps
<.map id="m" tiles={:carto_dark} ... />
<.map id="m" tiles={{:xyz, "https://tiles.example.com/{z}/{x}/{y}.png", attributions: "© Example"}} ... />
<.map id="m" tiles={:none} ... />
Presets: :osm, :osm_hot, :carto_light, :carto_dark, :carto_voyager,
:opentopomap, :esri_world_imagery, :ign_plan, :ign_ortho.
The two IGN presets serve the French Géoportail — the reference plan and the aerial orthophotography. Unlike the demo endpoints below they are meant for production use.
Each one carries the attribution its provider requires, and Rover renders it.
The OSM and Carto presets point at public demo servers with usage policies
that forbid production traffic — for anything real, point {:xyz, …} at tiles
you are entitled to use.
Carto's basemaps now need an API key. Without one the tiles still load —
they are served with API KEY REQUIRED stamped diagonally across every one, so
the symptom is a legible map wearing a watermark rather than a blank map or an
error in the console. The key is free, issued by return email with no queue and
no Carto account, and covers 5 million tile requests a month across their raster
and vector services. Attribution must stay visible, which Rover renders for you.
Request one at https://carto.com/basemaps/apikey/, then:
# config.exs — applies to every carto_* preset
config :rover, Rover.Tiles, carto_api_key: "YOUR_KEY"
<%!-- or per call, which overrides the configured default --%>
<.map id="m" tiles={{:carto_dark, key: "YOUR_KEY"}} ... />
Carto also says the raster (PNG) service is being retired in favour of vector tiles, and that they are considering freezing its data updates. No date is published. Rover's OpenLayers basemap layer is raster-only today, so treat the Carto presets as a transitional option rather than a long-term one — the key you request now covers the vector service too, whenever Rover reaches it.
What "only update what changed" actually means
The map is rendered as three attributes: data-rover (the view),
data-rover-markers and data-rover-shapes. LiveView already diffs attributes,
so changing only your markers sends only your markers — a cadastral outline that
did not move is not re-serialised because a delivery van did.
On the client, Rover diffs that list by marker id and splits the work in two:
a marker that moved has its geometry mutated in place; a marker that was
recoloured gets a new style and keeps its geometry. Everything else is left
untouched — same Feature object, same Style object, shared between every
marker that looks alike.
Adding one marker to a list of five hundred adds one feature. It does not
rebuild the layer, interrupt a pan, or close an open tooltip. Shapes work the
same way, keyed by id and compared by :rev. There are tests asserting exactly
this, by object identity, in assets/test/markers.test.js and
assets/test/shapes.test.js.
Reaching OpenLayers when you need it
<.map> is a floor, not a ceiling. The bundle also exports the pieces:
import { RoverMap, MarkerLayer, ShapeLayer, project, unproject } from "../../deps/rover/priv/static/rover.js"
The live instance is also on the element that owns it, which is the fastest way to answer "why is my marker not there?" from a console:
const map = document.getElementById("clients")._rover
map.map.getView().getZoom()
map.markerLayer.markerById(42)
map.contentExtent
Bring your own OpenLayers
If you already build with npm and want to own the ol version:
// assets/package.json: "ol": "^10.0.0"
import { RoverHooks } from "../../deps/rover/priv/static/rover.external.js"
This one needs a build change, and without it esbuild stops with Could not resolve "ol/Map.js" — once for each of the twenty-seven ol specifiers the
peer build leaves bare. esbuild resolves a bare import by walking up from the
file that wrote it, which here is deps/rover/priv/static/, where there is no
node_modules and never will be. Phoenix's generated NODE_PATH points at
deps alone, so your ol is never on the search path.
In your existing config :esbuild block in config/config.exs, replace the
env: key — leave args: and cd: exactly as they are:
env: %{
"NODE_PATH" =>
Enum.join(
[Path.expand("../deps", __DIR__), Path.expand("../assets/node_modules", __DIR__)],
if(match?({:win32, _}, :os.type()), do: ";", else: ":")
)
}
The default build needs none of this — OpenLayers is already inside rover.js.
Try it without installing anything
notebooks/rover.livemd walks each layer separately —
coordinates, markers, basemaps, and the exact JSON that crosses the wire — then
feeds that real payload to Rover's own bundle to render a live map inside the
notebook. It is the fastest way to see what a given <.map> actually sends.
Development
mix deps.get
mix assets.build # npm install + esbuild the bundles
mix dev # playground on http://localhost:4020
mix precommit # format, compile --warnings-as-errors, both test suites
mix test --cover # the suite, plus the coverage floor CI enforces
mix dialyzer # checks the @specs; the first run builds the PLT
mix assets.test.browser # the browser suite, in a real Chromium
bin/ci # every check CI runs, in a container, on your working tree
mix precommit stays fast on purpose, so the two slow checks — Dialyzer and the
browser suite — live in CI and in bin/ci rather than in front of every commit.
The browser suite is small on purpose. Everything below the component — the
canvas, the popup DOM, the tile URLs the browser actually requests — lives where
ExUnit and node --test cannot look, and every rendering bug this library has
shipped was in there. It stands guard over those paths and nothing else. Each
scenario has been watched to fail with its bug reintroduced.
The playground (dev/demo_live.ex) is the reference for the intended
experience: a list of maps, buttons that add / move / recolour / remove markers,
and a log of the events coming back. There is no OpenLayers in that file.
Status
Markers, GeoJSON shapes, emoji, popups, clustering, heatmaps, drawing and
editing geometry, keyboard access, imperative view control and the French
Géoportail are complete and tested. Still open: arbitrary HTML markers, real
ol/source/WMTS sources, and loading geometry by URL rather than by attribute.
That last one is the honest limit of the current transport. An HTML attribute is a
single dynamic slot, so any change re-serialises the whole payload. That is right
for a cadastral outline or a delivery route; it is wrong for hundreds of kilobytes
of static geometry. When it bites, the answer is an ol/source/Vector with a URL
and a revision — not a bigger attribute.
Issues and PRs welcome.
Coming from a Leaflet hook
Most of the migration is deleting JavaScript. The mapping:
| In your hook | In Rover |
|---|---|
L.map + setView | <.map center={{lat, lon}} zoom={12}> |
L.tileLayer(url, …) | tiles={:osm} or {:xyz, url, attributions: …} |
L.marker + L.divIcon with an emoji | a marker's :emoji |
L.marker + an image icon | a marker's :icon |
bindPopup(html) | the <:popup> slot — and HEEx escapes it for you |
bindTooltip / title | a marker's :tooltip |
L.geoJSON(geometry, style) | shapes with :color, :width, :fill_opacity |
featureGroup().getBounds() + fitBounds | automatic, over markers and shapes together |
L.Draw / leaflet-draw | Rover.start_drawing/3 and on_draw_end |
handleEvent + push_event to feed the map | assign/3; the data rides on attributes |
a versioned element id to force a remount | not needed — Rover has an updated() |
Three things that catch people:
- Every marker needs a stable
:id. Hook code usually builds anonymous marker maps, because Leaflet has no use for an identity. Rover diffs on it, so without one you get remove-and-add instead of an update — the flicker you were trying to leave behind. Ids are almost always right there in the record you are mapping over. heightis an inline style, and beats your class. If you size maps withclass="h-96"or a flex parent, passheight={nil}.- Stroke opacity has no named field. Leaflet's
opacity: 0.8on a line becomescolor: "rgba(37, 99, 235, 0.8)";:fill_opacitycovers the fill.
Licence
MIT — see LICENSE.
Rover redistributes OpenLayers (BSD 2-Clause) inside its JavaScript bundle; third-party notices are in NOTICE.md.