pream

Package VersionHex DocsLicense

Signals-first Gleam bindings for Preact with @preact/signals integration. Re-rendering is driven by signals, not component state.

Philosophy

pream is signals-first. Components don't hold local state — they read from signals and re-render when signals change. This means:

Install

gleam add pream

Requires Preact and @preact/signals as npm dependencies:

npm install preact @preact/signals

Quick start

import pream
import pream/signal
import pream/vnode
pub fn main() {
let count = signal.new(0)
let app =
vnode.div()
|> vnode.children([
vnode.text("Clicked "),
vnode.reactive_text(signal.map(count, fn(n) { int.to_string(n) })),
vnode.text(" times"),
vnode.element(
vnode.button()
|> vnode.on("click", fn(_) { signal.setter(count, fn(c) { c + 1 }) })
|> vnode.child(vnode.text("Increment")),
),
])
pream.to_preact(app)
}

Component boundaries

Use vnode.component to create a Preact component boundary. This preserves Preact devtools visibility and ensures signal-driven re-rendering is scoped to the component. Static values are passed via closure capture; dynamic values flow through signals.

import pream
import pream/hooks
import pream/signal
import pream/vnode
fn counter() -> vnode.VNode {
let count = hooks.use_signal(0)
vnode.new("div")
|> vnode.child(vnode.reactive_text(signal.map(count, int.to_string)))
|> vnode.child(vnode.element(
vnode.button()
|> vnode.on("click", fn(_) { signal.setter(count, fn(c) { c + 1 }); Nil })
|> vnode.child(vnode.text("+1")),
))
}
pub fn main() -> pream.PreactComponent {
vnode.new("main")
|> vnode.child(vnode.text("Counter Demo"))
|> vnode.child(vnode.component(counter))
|> pream.to_preact()
}

Functions with arguments need a wrapping closure to capture state:

fn greeting(name: String) -> vnode.VNode {
vnode.new("div")
|> vnode.child(vnode.text("Hello, " <> name))
}
// In another component:
vnode.new("main")
|> vnode.child(vnode.component(fn() { greeting("Alice") }))

Dynamic values use signals instead of changing props:

fn counter_display(count: signal.Signal(Int)) -> vnode.VNode {
vnode.new("span")
|> vnode.child(vnode.reactive_text(signal.map(count, int.to_string)))
}
// In another component:
vnode.new("main")
|> vnode.child(vnode.component(fn() { counter_display(some_signal) }))

Examples

Counter with signal

import pream/signal
import pream/vnode
pub fn counter() {
let count = signal.new(0)
vnode.div()
|> vnode.child(vnode.reactive_text(signal.map(count, fn(n) {
"Count: " <> int.to_string(n)
})))
|> vnode.child(vnode.element(
vnode.button()
|> vnode.on("click", fn(_) {
signal.setter(count, fn(c) { c + 1 })
Nil
})
|> vnode.child(vnode.text("Increment")),
))
}

Conditional rendering

import pream/vnode
import pream/signal
pub fn visibility_toggle() {
let visible = signal.new(True)
vnode.div()
|> vnode.child(vnode.when_signal(visible, fn() {
vnode.text("Hello, world!")
}))
|> vnode.child(vnode.element(
vnode.button()
|> vnode.on("click", fn(_) {
signal.setter(visible, fn(v) { !v })
Nil
})
|> vnode.child(vnode.text("Toggle")),
))
}

Using useEffect

import pream/hooks
import pream/dom
pub fn timer_component() {
let count = hooks.use_ref(0)
hooks.use_effect(fn() {
let id = setInterval(fn() { count.current = count.current + 1 }, 1000)
fn() { clearInterval(id) }
}, [])
vnode.new("div") |> vnode.child(vnode.text("Timer running"))
}

Features

Hooks

All hooks are available from import pream/hooks.

Signal hooks

HookDescription
use_signal(initial)Create a reactive signal scoped to a component
use_signal_effect(run)Run a reactive effect on signal changes
use_computed(fn)Create a computed signal scoped to a component

Effect hooks

HookDescription
use_effect(run, deps)Side effect after render (no cleanup)
use_effect_cleanup(run, deps)Side effect with cleanup function
use_layout_effect(run, deps)Synchronous effect after DOM mutations
use_layout_effect_cleanup(run, deps)Synchronous effect with cleanup

Memoization hooks

HookDescription
use_memo(compute, deps)Memoize an expensive computation
use_callback(callback, deps)Memoize a callback function

Ref hooks

HookDescription
use_ref(initial)Create a mutable reference object
use_imperative_handle(ref, create, deps)Customize ref handle

Misc hooks

HookDescription
use_id()Unique ID for accessibility attributes
use_debug_value(value)Custom devtools label

QoL hooks

HookDescription
use_mount(fn)Run once on mount
use_unmount(fn)Run once on unmount

Documentation

License

MIT © 2026 soulsam480