OpenSCAD

Interactive Elixir based CAD Modeling with OpenSCAD

OpenSCAD provides a programatic interface for generating CAD models which can ultimately be 3D printed. While it's syntax makes sense for rendering, it leaves something to be desired when it comes to automating large sets of objects. The language also reads, in my opinion, backwards. I found Elixir's pipe operator to be an elegant way to express these models.

cube(size: 3) ## Draw a 3mm cube, with it's bottom left corner at 0,0,0
|> rotate(x: 90) ## rotate it 90 degrees around the x axis
|> translate(y: 10) ## move it 10 mm along the y axis (depth)

Features

Installation

OpenSCAD

You'll need OpenSCAD.

brew cask install openscad

Or just download it for your platform here

Adding to your project

Add to your project by putting the following in mix.exs:

  def application do
    [extra_applications: [:logger, :open_scad]]
  end
  def deps do
    [{:open_scad, "~> 0.1.0"}]
  end

This includes the OpenSCAD language and a watcher for filesystem changes.

Documentation can be generated with ExDoc and published on HexDocs. Once published, the docs can be found at https://hexdocs.pm/open_scad.

Creating Models

In your projects' ./models directory, create exs scripts. They can output any number of .scad files.

Your ./lib directory, you can define modules that represent complex, reusable objects. These are things that you might want to include in other project, which you can do by including your project as a dependency in that projects' mix file.

Examples

My Keyboards repo is built with this library, and is a full working example.

Language Implementation

The OpenSCAD Language Introduction describes three types of things:

My intention with this library is to put the heavy lifting of functions, variables and programming in general on Elixir, so there will be little accounting for variable assignment, but it should be possible, in order for us to set things like $fs in a global context. (see Special Variables for more.)