mob_wake
Status: scaffold. The public API contract is stable enough to code against but function bodies raise not yet implemented until the native trigger paths land. Follow MOB-257 for shipping order.
OS-triggered background execution for Mob apps. Cross-platform surface (Mob.Wake), per-platform NIFs, one dispatch mechanism regardless of trigger source: a compile-time identifier → MFA table, native wakes the BEAM, we run to completion, native marks the task done.
What this is (and isn't)
Is: handlers the OS wakes on our behalf.
- iOS
BGTaskScheduler—BGAppRefreshTask,BGProcessingTask - iOS silent APNs push —
content-available: 1 - Android
WorkManager—OneTimeWorkRequest,PeriodicWorkRequest - Android FCM data messages — high-priority, bypass Doze
All four dispatch through the same Mob.Wake.dispatch/1 entry point.
Isn't:
- Not
mob_background(keep-alive pattern — silent-audio session on iOS, foreground service on Android). Different lifecycle, different entitlements, different user-visibility rules. - Not the send-side of push.
mob_push(in progress) handles the server-to-device push;mob_wakereceives it. They coordinate on identifier schemes; they don't overlap.
Read this before you commit to a background flow
The reliability story is not what most people assume.
- iOS BGTaskScheduler is opportunistic. No guaranteed schedule. iOS learns each user's per-app usage pattern and decides IF and WHEN to fire. Users who open your app once a week get almost nothing. Apple's docs are explicit: not a schedule.
- Android WorkManager delivers against constraints... until Samsung's DeviceCare, Xiaomi's MIUI Autostart, or Huawei's Protected Apps kill your background work. Default-on on all three. Users have to whitelist manually.
- Silent push is the more reliable wake mechanism on both platforms. APNs
content-available: 1gives you a real ~30s window; FCM data at priority high bypasses Doze. When timing matters, prefer push over scheduler. - Direction of travel: both platforms have been moving away from scheduled polling and toward event-driven wake since ~2015. Scheduler APIs won't disappear but they get more discretionary each release.
If your feature genuinely requires guaranteed periodic execution — accounting reconciliation, medical dose reminders — a background wake plugin is the wrong shape and you should be talking to a server-side scheduler with a push relay.
Install (once shipped)
def deps do
[
{:mob, "~> 0.9.1"},
{:mob_wake, "~> 0.1"}
]
end
In mob.exs:
config :mob, :plugins, [:mob_wake]
# The task table drives both codegen (Info.plist, AndroidManifest.xml,
# WorkerFactory registration) and runtime dispatch.
config :mob_wake, tasks: [
{:sync_notes, MyApp.BackgroundJobs, :sync_notes, :refresh},
{:cleanup, MyApp.BackgroundJobs, :cleanup, :processing},
{:on_new_peer, MyApp.BackgroundJobs, :handle_peer, :push}
]
Then write the handlers as normal functions:
defmodule MyApp.BackgroundJobs do
def sync_notes do
# Runs when iOS BGAppRefreshTask fires or Android OneTimeWorkRequest fires.
# Return :ok on success, {:error, term} on failure. The native side reads
# the return value to call setTaskCompleted(success:) correctly, so iOS's
# opportunistic scheduler learns to trust (or distrust) us for future fires.
:ok
end
def cleanup, do: :ok
def handle_peer(%{payload: payload}) do
# :push-triggered handlers can accept a %{payload: _} map — that's the
# APNs/FCM message body. Otherwise called with no args, same as
# :refresh / :processing handlers.
IO.inspect(payload)
:ok
end
end
AppDelegate wiring (iOS, until MOB-265 codegen lands)
Until mob_new's codegen (MOB-265) writes this automatically from your config :mob_wake, :tasks table, add the following to your generated ios/AppDelegate.m:
// Near the top of the file:
#import <BackgroundTasks/BackgroundTasks.h>
@interface MobWakeDispatcher : NSObject
+ (void)registerTaskWithIdentifier:(NSString *)identifier trigger:(NSString *)trigger;
@end
// Inside `application:didFinishLaunchingWithOptions:`, BEFORE `return YES;`:
if (@available(iOS 13.0, *)) {
// One line per identifier in your `config :mob_wake, :tasks`. iOS
// rejects registration attempted after `didFinishLaunching` returns.
[MobWakeDispatcher registerTaskWithIdentifier:@"com.myapp.sync_notes" trigger:@"refresh"];
[MobWakeDispatcher registerTaskWithIdentifier:@"com.myapp.cleanup" trigger:@"processing"];
}
// For silent APNs (:push-triggered identifiers), also add:
- (void)application:(UIApplication *)application
didReceiveRemoteNotification:(NSDictionary *)userInfo
fetchCompletionHandler:(void (^)(UIBackgroundFetchResult))completionHandler {
// mob_wake routes on the top-level "mob_wake_id" key in userInfo.
// Your server's silent-push payload MUST include it (mob_push, when
// shipped, will enforce this convention on the send side).
[MobWakeDispatcher onPushFired:userInfo completionHandler:completionHandler];
}
And in your Info.plist, add each identifier to BGTaskSchedulerPermittedIdentifiers:
<key>BGTaskSchedulerPermittedIdentifiers</key>
<array>
<string>com.myapp.sync_notes</string>
<string>com.myapp.cleanup</string>
</array>
<key>UIBackgroundModes</key>
<array>
<string>fetch</string> <!-- for :refresh triggers -->
<string>processing</string> <!-- for :processing triggers -->
<string>remote-notification</string> <!-- for :push triggers -->
</array>
For silent APNs, the server-side payload must include a top-level mob_wake_id key naming the identifier, plus aps.content-available: 1:
{
"aps": { "content-available": 1 },
"mob_wake_id": "com.myapp.sync_from_peer",
"peer": "abc"
}
Mob.Wake.dispatch/1 will invoke the registered handler with the whole payload as a JSON binary — decode with Jason.decode!/1 or :json.decode/1 (Elixir 1.18+) in your handler if you want a map.
Public API
Under the Mob.Wake namespace. Full contract in the module's @moduledoc.
Mob.Wake.register/2— usually called from generated boot codeMob.Wake.schedule/2— enqueue a fire (BGTaskScheduler / WorkManager)Mob.Wake.dispatch/1— called by the native side when the OS firesMob.Wake.status/1— health + platform-specific reliability signalsMob.Wake.pending/0— inventory of currently pending fires
Related plugins
-
mob_push— the send side of silent APNs / FCM. When you want deterministic wake timing,mob_pushsends the trigger andmob_wakereceives it. UseMobWake.wake_payload/2to build the payload forMobPush.send/3— same shape on both platforms (see the identifier-and-payload ADR).# Server-sidepayload = MobWake.wake_payload(:sync_notes, data: %{"peer" => "abc"})MobPush.send(ios_token, :ios, payload)MobPush.send(android_token, :android, payload) -
mob_background(already on Hex, 0.1.0) — the keep-alive pattern. Different concept, different lifecycle. Read its README if you're trying to decide which one you want.
Cross-references
- MOB-257 — the mob_wake epic and its 12 children.
decisions/2026-09-18-mob-wake-single-vs-split.md— why this is one cross-platform package, not two per-platform packages.
License
MIT.