IslandsTextClient
Text client for the Islands game.
Inspired by the book Functional Web Development by Lance Halvorsen.Also inspired by the course Elixir for Programmers by Dave Thomas.
Using
To play the Islands game, clone islands_engine from GitHub and compile it:
- git clone https://github.com/RaymondLoranger/islands_engine
- cd islands_engine
- mix deps.get
- mix compile
Then, clone islands_text_client from GitHub and compile it:
- git clone https://github.com/RaymondLoranger/islands_text_client
- cd islands_text_client
- mix deps.get
- mix compile
From folder islands_engine, run the engine in node :islands@<hostname>:
- cd islands_engine
- iex --sname islands -S mix
- :observer.start() # optional
The first player starts the game from a different node:
- cd islands_text_client
- iex --sname <game1_player1> -S mix
- Islands.TextClient.start(<"player1">)
The second player joins the game from yet another node:
- cd islands_text_client
- iex --sname <game1_player2> -S mix
- Islands.TextClient.join(<"player1">, <"player2">)