Hangman Text Client
Text client for the Hangman Game.
Based on the course Elixir for Programmers by Dave Thomas.
Usage
To play the Hangman Game, clone hangman_engine and compile it:
git clone https://github.com/RaymondLoranger/hangman_engine
cd hangman_engine
mix deps.get
mix compile
Then, clone hangman_text_client and compile it:
git clone https://github.com/RaymondLoranger/hangman_text_client
cd hangman_text_client
mix deps.get
mix compileIf you wish to use releases, see release notes.
LOCALLY WHEN LOCAL NODE IS NOT ALIVE
Start each client like so:
WITHOUT USING RELEASES
cd hangman_text_client
iex -S mix
:observer.start() # optional
Hangman.Text.Client.start()USING RELEASES
Commmand shell
cd hangman_text_client
"_build/nonode/rel/hangman_text_client/bin/hangman_text_client" start_iex
:observer.start() # optional
Hangman.Text.Client.start()PowerShell
cd hangman_text_client
_build/nonode/rel/hangman_text_client/bin/hangman_text_client start_iex
:observer.start() # optional
Hangman.Text.Client.start()REMOTELY WHEN LOCAL NODE IS ALIVE
App :hangman_engine must run on node :hangman_engine@<hostname> where
<hostname> is either the full host name if long names are used, or the first
part of the full host name if short names are used.
SHORT NAMES WITHOUT USING RELEASES
Start the engine using a short name:
cd hangman_engine
iex --sname hangman_engine -S mix
:observer.start() # optionalStart a game from a different node with a short name:
Commmand shell
cd hangman_text_client
set "MIX_ENV=dev" && iex --sname mike -S mix
:observer.start() # optional
Hangman.Text.Client.start()PowerShell
cd hangman_text_client
$Env:MIX_ENV = "dev"; iex --sname mike -S mix
:observer.start() # optional
Hangman.Text.Client.start()LONG NAMES WITHOUT USING RELEASES
Start the engine using a long name:
cd hangman_engine
iex --name hangman_engine@rays.supratech.ca -S mix
:observer.start() # optionalStart a game from a different node with a long name:
Commmand shell
cd hangman_text_client
set "MIX_ENV=prod" && iex --name mike@rays.supratech.ca -S mix
:observer.start() # optional
Hangman.Text.Client.start()PowerShell
cd hangman_text_client
$Env:MIX_ENV = "prod"; iex --name mike@rays.supratech.ca -S mix
:observer.start() # optional
Hangman.Text.Client.start()SHORT NAMES USING RELEASES
Start the engine using a short name:
cd hangman_engine
iex --sname hangman_engine --cookie fortune -S mix
:observer.start() # optionalStart a game from a different node with a short name:
Command shell
cd hangman_text_client
set RELEASE_NODE=mike@rays
"_build/dev/rel/hangman_text_client/bin/hangman_text_client" start_iex
:observer.start() # optional
Hangman.Text.Client.start()PowerShell
cd hangman_text_client
$Env:RELEASE_NODE = "mike@rays"
_build/dev/rel/hangman_text_client/bin/hangman_text_client start_iex
:observer.start() # optional
Hangman.Text.Client.start()LONG NAMES USING RELEASES
Start the engine using a long name:
cd hangman_engine
iex --name hangman_engine@rays.supratech.ca --cookie fortune -S mix
:observer.start() # optionalStart a game from a different node with a long name:
Commmand shell
cd hangman_text_client
set RELEASE_NODE=mike@rays.supratech.ca
"_build/prod/rel/hangman_text_client/bin/hangman_text_client" start_iex
:observer.start() # optional
Hangman.Text.Client.start()PowerShell
cd hangman_text_client
$Env:RELEASE_NODE = "mike@rays.supratech.ca"
_build/prod/rel/hangman_text_client/bin/hangman_text_client start_iex
:observer.start() # optional
Hangman.Text.Client.start()