Boxart
Terminal graph rendering with Unicode box-drawing characters.
Takes a Graph.t() from libgraph
and renders it as ASCII/Unicode art in the terminal, with multiline labels
inside nodes, edge labels, and automatic layout.
Usage
graph =
Graph.new()
|> Graph.add_vertex("A", label: "Start")
|> Graph.add_vertex("B", label: "Process")
|> Graph.add_vertex("C", label: "End")
|> Graph.add_edge("A", "B")
|> Graph.add_edge("B", "C")
IO.puts(Boxart.render(graph, direction: :lr))┌─────────┐ ┌───────────┐ ┌───────┐
│ │ │ │ │ │
│ Start ├───►│ Process ├───►│ End │
│ │ │ │ │ │
└─────────┘ └───────────┘ └───────┘Branching with edge labels and node shapes:
graph =
Graph.new()
|> Graph.add_vertex("A", label: "Start")
|> Graph.add_vertex("B", label: "Decision", shape: :diamond)
|> Graph.add_vertex("C", label: "Process")
|> Graph.add_vertex("D", label: "End")
|> Graph.add_edge("A", "B")
|> Graph.add_edge("B", "C", label: "yes")
|> Graph.add_edge("B", "D", label: "no")
IO.puts(Boxart.render(graph, direction: :td))┌────────────┐
│ │
│ Start │
│ │
└──────┬─────┘
│
│
▼
┌──────◇─────┐
│ │
│ Decision │
│ │
└──────◇─────┘
│
│
├─────────────────╮no
yes│ │
▼ ▼
┌────────────┐ ┌────────────┐
│ │ │ │
│ Process │ │ End │
│ │ │ │
└────────────┘ └────────────┘Code nodes
Render source code with line numbers inside nodes — useful for control flow graphs, program dependence graphs, and code analysis tools:
graph =
Graph.new()
|> Graph.add_vertex("entry",
source: "def fetch(url) do\n case HTTP.get(url) do",
start_line: 1,
language: :elixir
)
|> Graph.add_vertex("ok",
source: "{:ok, body} ->\n body",
start_line: 3
)
|> Graph.add_vertex("err",
source: "{:error, reason} ->\n raise reason",
start_line: 5
)
|> Graph.add_edge("entry", "ok", label: ":ok")
|> Graph.add_edge("entry", "err", label: ":error")
IO.puts(Boxart.render(graph, direction: :td))┌───┬─────────────────────────────┐
│ 1 │ def fetch(url) do │
│ 2 │ case HTTP.get(url) do │
└───┴────────────┬────────────────┘
│
│
├─────────────────────────────────────╮:ok
:error│ │
▼ ▼
┌───┬─────────────────────────────┐ ┌───┬─────────────────────┐
│ 5 │ {:error, reason} -> │ │ 3 │ {:ok, body} -> │
│ 6 │ raise reason │ │ 4 │ body │
└───┴─────────────────────────────┘ └───┴─────────────────────┘
When makeup and makeup_elixir are installed, code is syntax-highlighted
with ANSI colors in the terminal.
Vertex labels
Vertex labels are keyword lists (libgraph convention). Boxart recognizes:
:label— display text inside the node (defaults toinspect(vertex)):shape— node shape atom (:rectangle,:diamond,:rounded,:hexagon,:stadium,:circle,:cylinder, etc.):source— source code string (renders as code node with line numbers):start_line— first line number for code display (default:1):language— language atom for syntax highlighting (e.g.:elixir)
Edge labels
Simple string labels:
Graph.add_edge(g, "A", "B", label: "yes")Keyword list labels for advanced edge styling:
Graph.add_edge(g, "A", "B", label: [
label: "yes", # display text
style: :dotted, # :solid (default), :dotted, :thick
bidirectional: true, # arrows on both ends
arrow: false # no arrow (T-junction instead)
])Specialized renderers
Beyond directed graphs, Boxart includes standalone renderers for:
Boxart.Render.StateDiagram— state machine diagrams with start/end markersBoxart.Render.Sequence— sequence diagrams with lifelines, messages, activation boxes, notes, and interaction blocksBoxart.Render.GitGraph— git branch/commit visualizationBoxart.Render.Gantt— Gantt charts with task bars and time axisBoxart.Render.Mindmap— tree layout with left/right branching (acceptsGraph.t())Boxart.Render.PieChart— horizontal bar charts
All renderers implement the Boxart.Diagram behaviour.
Color themes
Pass :theme to render with ANSI colors in the terminal:
Boxart.render(graph, theme: :dracula)
Built-in themes: :default, :mono, :neon, :dracula, :nord, :amber, :phosphor.
Custom themes via struct:
theme = %Boxart.Theme{
node: ~w[blue]a,
edge: ~w[faint]a,
arrow: ~w[red bright]a,
label: ~w[bright]a,
edge_label: ~w[italic faint]a
}
Boxart.render(graph, theme: theme)Options
Boxart.render(graph,
direction: :td, # :td, :lr, :bt, :rl
charset: :unicode, # :unicode (default) or :ascii
padding_x: 4, # horizontal padding inside nodes
padding_y: 2, # vertical padding inside nodes
gap: 4, # gap between nodes
theme: :default, # color theme (:mono, :neon, :dracula, :nord, :amber, :phosphor)
rounded_edges: true # rounded (╭╮╰╯) or sharp (┌┐└┘) edge corners
)Installation
def deps do
[
{:boxart, "~> 0.1.0"},
# optional, for syntax highlighting in code nodes
{:makeup, "~> 1.0"},
{:makeup_elixir, "~> 1.0"}
]
endPrior art
Boxart's layout engine is an Elixir port of termaid by Fabio Souto, which itself was inspired by mermaid-ascii by Alexander Grooff. We also evaluated beautiful-mermaid by Craft and chose termaid for its cleaner layout pipeline (Sugiyama-style with barycenter crossing minimization, A* routing with soft obstacles, and direction-aware canvas junction merging).
License
MIT